Issue 6 - Learning

Issue 6 of Haywire is here at last, covering the lessons learned in games, from games and by working in the space surrounding games. With our look at the folly of Citizen Kane comparisons, two opinions on Lara Croft’s trials…

Same Difference: Antisocial Gaming

The factually correct way to handle social integration.

Some Changes

A brief look at some of the things we have and haven’t been doing.