Andrew Huntly recalls another medium struggling with the portrayal of violence.
The case of two remarkably similar boxes.
After a satisfying smack of sound and a blip of light, scouts fling outwards to uncharted star systems and freighters move goods and people to new colonies.
How the remake of The Evil Dead tackled and overcame one of horror’s most infamous scenes. By Andrew Huntly.
Ethan Woods shares his storytelling pet peeve.
Far Cry 3 made Joshua Ens dance to its tunes.
The case of two remarkably similar games.
Zachary Brictson considers every angle of Antichamber.
Zero Dark Thirty neither condones nor condemns. It simply tells. By Andrew Huntly.
A retrospective defense of Deus Ex: Human Revolution’s final moments. By Ethan Woods.
Zachary Brictson greases the rusty machinery of Primordia.
Andrew Huntly sharing his personal favorite film of 2012, Martha Marcy May Marlene.
I’m only here for the princess. By Ethan Woods.
How gameplay can be used for narrative purposes. By Joshua Ens.
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